![]() Wine of the Gods - 9pm pick, can be a bit dicey without either Malaclypse or the Grifter's Companion, but the 100g payout is worth it.Mystical Island - pay the sailors then an easy (12pm) wheel spin for multiple gains and an equipment draw.Dark Alleys - either option gives an equipment and a gain for an easy dice roll.Grifter's Companion - makes wheel spins a virtual guarantee.On longer challenges if you fill out your equipment deck then you'll just keep drawing these instead of random cards from your supply deck when you sell them over and over upon reaching the end of your equipment deck. Surprisingly useful for simply immediately selling at the camp for a hefty 50/58 gold. It does admittedly compete with several other really good gambling helmets and one that generates cash. Perfect combats generate blessings and near perfect generate food gains. On top of that it has scaling defence that can go as high as 40. Generate +1 food from any food or gold gain, which includes buying 1 food card from the store, effectively doubling the rations that can be obtained in a camp or shop and making it cheaper per unit to boot. Combined with being able to generate significant quantities of food. Guaranteed to be able to pick up an equipment and can usually pick out the two gold cards that are flanked by positive results without any risk.ĭoes great damage, has a low weapon effect count and the weapon effect does 300% damage to any enemy type giving it one of the best overall dps outputs. First one is 1:30 on a clock face, second is 12:00 and third is 8:45. The first three spins can be reliably won even without Malaclypse or the Grifter's Companion, but they make things easier. Multiple spins on a wheel that gets faster with every repeated attempt to rob a caravan. Note: the timing varies if you get the blessing that slows the wheel down and that makes it harder to get exactly what you want 100% of the time. That yields 3 spins of a wheel which only has strong reward/gains on it, click to stop when your chosen reward is as though it were at 9pm on a clock face. He's easily defeated (often allowing a flawless combat victory) by successions of 5x bash -> dodge repeated over and over and 4-5 (be ready to dodge after 4) attack -> dodge once his armor is gone. ![]() Picking the "black knight" option gives a fight against 1 captain of steel type enemy with a 1 minute timer.
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